Ronan Mahon's profile

Substance 3D - Ultramarine Skies - Automotive

Substance 3D Designer
Substance 3D Painter
Substance 3D - Ultramarine Skies - Automotive
Ultramarine Skies - my latest realtime piece made for Substance Source and shot in Unreal 4. 

The brief was a scale challenge - 6 unique themes from city blocks to micro stitching and all in the one scene. The material colours and selection was chosen from Substance Source by Anais, the CMF designer.

Modelling and some of the more complex rigged animations were made in 3dsMax. Texturing in Substance Painter and Designer.  
Thanks as ever to Nicolas, Anais and the rest of the lovely supportive team at Substance. Also big thanks to the super talented material artists who create art for the Substance 3D Assets. The XTAON car and sofa base models were provided by Substance. 
Substance 3D - Ultramarine Skies - Automotive
Published:

Substance 3D - Ultramarine Skies - Automotive

Published: